7Sage's LG Grid Diagramming, A Must Learn? Forum

Prepare for the LSAT or discuss it with others in this forum.
Post Reply
User avatar
sfoglia

Gold
Posts: 1767
Joined: Sun Jun 29, 2014 1:30 pm

7Sage's LG Grid Diagramming, A Must Learn?

Post by sfoglia » Wed Aug 13, 2014 12:05 pm

I'm working now to increase my LG speed, and I'm not sure how to proceed in regards to diagramming more complicated games. I'm sure that some of the unusual methods that I use slow me down a bit, but since I find it so intuitive to work this way, I'm concerned that trying to mimic J.Y. Ping's methods might confuse me.

Specifically, I don't like grids. I find them confusing and sloppy, and I have trouble organizing information into compartments like that. Instead, I just designate subsets using lowercase letters and work an in-and-out. I do this even when there are two subsets, using the Trainer's approach of putting one subset at each side (such as the experienced geologist named Fred designated as "eFg." [PT 35 LG 1])

This past weekend, I did PT 11 LG 3, with the housing committees. I, as usual, diagrammed as an in-and-out with subsets. This worked fine - I selected the correct answers - but it did take me more time than it should have to answer some questions. Ping uses a grid, and when I tried to mimic that, I became incredibly confused. (See: https://www.youtube.com/watch?v=_t3GOIRRi88)

I'm wondering if I need to learn to execute this grid method. Is the grid setup essential for certain games? Would it be fine for me to continue diagramming as I have been, and instead attempt to increase speed through repetition?

Thank you in advance for your advice!

User avatar
Pneumonia

Gold
Posts: 2096
Joined: Sun Jul 29, 2012 3:05 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by Pneumonia » Wed Aug 13, 2014 12:08 pm

The grid's make a lot of sense when they are completed correctly, but it is incredibly hard to do that with speed and consistency. I would stick with the normal in/out unless you're just intuiting the grid right off the bat.

User avatar
chimera

Bronze
Posts: 133
Joined: Mon Mar 03, 2014 10:22 am

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by chimera » Wed Aug 13, 2014 12:18 pm

I don't think a grid is essential for that game or any game, although I do use them for certain games. I think you should just follow your intuition and use what your comfortable with. Accuracy begets speed, so use whatever method produces fewer mistakes.

User avatar
axel.foley

Bronze
Posts: 133
Joined: Thu Apr 26, 2012 11:44 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by axel.foley » Wed Aug 13, 2014 12:27 pm

PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.

User avatar
sfoglia

Gold
Posts: 1767
Joined: Sun Jun 29, 2014 1:30 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by sfoglia » Wed Aug 13, 2014 2:33 pm

axel.foley wrote:PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.
I will definitely take a look at this. Thank you for the suggestion!

And thanks to everyone else for their advice, too!

Want to continue reading?

Register now to search topics and post comments!

Absolutely FREE!


User avatar
dontdoitkid

Bronze
Posts: 191
Joined: Thu Jan 02, 2014 8:02 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by dontdoitkid » Wed Aug 13, 2014 7:11 pm

axel.foley wrote:PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.
Definitely agree here. I've used some variation of a grid once or twice, and usually it's been when there has been where either variable set can be the groups or items. I also find that I end up making something that mimics a grid when I have several variables in a problem (i.e. a combination of 1st, 2nd, and 3rd place, student names, and locations.) However most of the time it was really just a traditional Sequencing problem that had multiple sub-categories. FWIW, I've ran into more trouble trying to apply grids when they shouldn't have been than vice versa.

User avatar
sfoglia

Gold
Posts: 1767
Joined: Sun Jun 29, 2014 1:30 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by sfoglia » Wed Aug 13, 2014 7:42 pm

dontdoitkid wrote:
axel.foley wrote:PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.
Definitely agree here. I've used some variation of a grid once or twice, and usually it's been when there has been where either variable set can be the groups or items. I also find that I end up making something that mimics a grid when I have several variables in a problem (i.e. a combination of 1st, 2nd, and 3rd place, student names, and locations.) However most of the time it was really just a traditional Sequencing problem that had multiple sub-categories. FWIW, I've ran into more trouble trying to apply grids when they shouldn't have been than vice versa.
Worth a lot! Glad to read that grids aren't as ubiquitous as I had thought. Thank you.

P.S. Huskies!!

Jon McCarty

New
Posts: 84
Joined: Mon Jul 14, 2014 12:39 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by Jon McCarty » Wed Aug 13, 2014 7:46 pm

axel.foley wrote:PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.
I would definitely not do a grid on that game or any game for that matter, there is a much simpler way to conquer it. These types of games are some of the easiest, in my opinion. Here's how I would go through it without using a grid:

https://www.youtube.com/watch?v=mSXAoTo ... e=youtu.be

Hope this helps!

User avatar
sfoglia

Gold
Posts: 1767
Joined: Sun Jun 29, 2014 1:30 pm

Re: 7Sage's LG Grid Diagramming, A Must Learn?

Post by sfoglia » Thu Aug 14, 2014 12:08 am

Jon McCarty wrote:
axel.foley wrote:PT 48 Game 3 is a great example of a recent game that would be very difficult without a grid. I also don't like grids, and they rarely show up, but in instances like this they are indispensable. I've found that the tell-tale sign (and feel free to correct me on this) that you should use a grid is a grouping game where either variable set can be the groups or the items, and the items you choose can subsequently be distributed across all groups. Little confusing to explain but you'll see what I mean in PT 48.
I would definitely not do a grid on that game or any game for that matter, there is a much simpler way to conquer it. These types of games are some of the easiest, in my opinion. Here's how I would go through it without using a grid:

https://www.youtube.com/watch?v=mSXAoTo ... e=youtu.be

Hope this helps!
I'm sure it will! I only watched the first minute or so - I want to try the game myself, first - but I'll check back in tomorrow night!

Thank you!!

Want to continue reading?

Register for access!

Did I mention it was FREE ?


Post Reply

Return to “LSAT Prep and Discussion Forum”