I think I owe it to all to say that Velocity games are great Forum

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MiracleNeeded

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I think I owe it to all to say that Velocity games are great

Post by MiracleNeeded » Thu Jul 03, 2014 1:23 am

So I don't work for Dave Hall, but I still want to give him a ringing indorse ent if you're having trouble with games. His logical reasoning is also great and the reason I originally got his program. But the games are revolutionary.

He uses a grid system which most other books crap on, but it's the only way to really use the system well. The order in which he chooses questions, using prior work to help you which everyone always talks about but never really explain. I just finished 4 basic ordering games in less than 35 minutes. I never finished games in time.

LR is really good too the way he breaks down flaws. I'm retaking in September and I'm thinking this thing is going to get me where I should be.

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 03, 2014 1:49 am

and just so people see the other side of the coin, here's jeffort's take on velocity lg:
Jeffort wrote:The logic games section, by definition, tests your skills with deductive logic.

To solve a game/its associated questions properly you have to make deductions since that is the main skill the section tests.

The mantra about not having to form deductions to answer the questions correctly is nonsense and is a marketing ploy to try and sell you a way that sounds easier. It's rubbish.

If you watch a few of the free DH logic game explanation videos (I don't suggest you do), he is forming deductions to solve the questions while also telling you not to make deductions. See the paradox anyone?

My take is that what he is advocating is to not spend a few minutes to make a thorough setup looking to form the major easy to determine available deductions before diving into the questions, but instead just jumping in and battling out the questions with brute force one by one. That is a typical TPR approach and not an efficient strategy for most LSAT logic games.

With most games, if you determine the major available deductions and create a decent setup before rushing into the questions, you can knock out the questions easily and quickly without having to write out a bunch of brute force hypotheticals.
as a 179 scorer and lsat tutor, i wholeheartedly agree
interested to hear from other tutors on this

moralsentiments

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Re: I think I owe it to all to say that Velocity games are great

Post by moralsentiments » Thu Jul 03, 2014 1:56 am

Not sure about Jeffort's experience with Dave Hall, but I actually took an in-person class from TPR and he was my instructor. I remember pretty clearly that he showed us how to make inferences and deductions from the rules very often. He would have us diagram whole new rules based on inferences from the rules given in the problem.

I didn't watch the videos to which Jeffort is referring. Maybe he didn't do any deductions from those specific problems, but I remember him having us do them in class frequently.
Last edited by moralsentiments on Sat Jan 27, 2018 6:57 pm, edited 2 times in total.

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 03, 2014 2:02 am

moralsentiments wrote:Not sure about Jeffort's experience with Dave Hall, but I actually took an in-person class from TPR and he was my instructor. I remember pretty clearly that he showed us how to make inferences and deductions from the rules very often. He would have us diagram whole new rules based on inferences from the rules given in the problem.

I didn't watch the videos to which Jeffort is referring. Maybe he didn't do any deductions from those specific problems, but I remember him having us do them in class frequently.
Dave Hall:

"I don't believe I've ever made a deduction while working a game on an actual test. I wouldn't put any credence in a system that requires you to make deductions in games in order to be successful. You can learn to generate and process information visually, and then simply do the pencil work. My method isn't sexy - it's just brutally effective."

http://www.velocitylsat.com/faq/do-you- ... ling-games

03152016

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 03, 2014 2:19 am

try this instead. you will thoroughly learn lg with a wide range of materials, all while keeping PTs 41 and up virgin for PTs

weeks 1 and 2:
read the powerscore logic games bible slowly and thoroughly
do all the drills and exercises
after each chapter, complete the related chapter in cambridge lg by type vol 1
**powerscore name/cambridge name: linear/simple, advanced linear/complex, grouping+hybrid/grouping+in-out+assignment, forgotten few/misc**
do not time yourself, work deliberately
after any game you lose points on, redo that game
check 7sage video explanations if necessary, or ask for help on tls or the manhattan forums

weeks 3 and 4:
if you'd like more tools in your arsenal, read manhattan lsat lg guide, lsat trainer, or another reputable lg book
again, read thoroughly and complete all drills
then complete the related chapters in cambridge lg by type vol 2
do not time yourself, work deliberately
after any game you lose points on, redo that game
check 7sage video explanations if necessary, or ask for help on tls or the manhattan forums

week 5: manhattan lsat logic games challenge, read explanations on manhattan forums if needed
steve schwartz's logic games (explanations available on lsatblog)

week 6: strictly timed sections from:
june 2007 test
india 2, 3, 4 test
superpre a, b, c, tests
itemwise
strict 35 minutes, do these with bubble sheet
if you lose points on any game, wait two days and redo the game UNTIMED
then follow up with 7sage game explanations, manhattan forums, or post on tls

materials list:
powerscore logic games bible - 42 on kindle
cambridge lg by type vol 1 - 24 pdf
cambridge lg by type vol 2 - 30 pdf
manhattan lsat logic games challenge - free
7sage lg explanation videos - free
india 2, 3, 4 tests - free (--LinkRemoved--)
june 2007 test - free (lsac.org)
superprep - 16 (free with fee waiver)
itemwise - 18 (from lsac)
steve schwartz's games - free (http://lsatblog.blogspot.com/2011/06/fr ... nload.html)

total cost: $130
total cost without itemwise ($18 is a lot for one test): $112
total cost of velocity lg: $300
difference in cost with itemwise included: $170
$170 = 17 6-packs of beer

enjoy those beers fellas

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03152016

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 03, 2014 2:20 am

if there's more interest, i'll make a thread and expand on the materials list/schedule i outlined above

moralsentiments

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Re: I think I owe it to all to say that Velocity games are great

Post by moralsentiments » Thu Jul 03, 2014 2:21 am

Brut wrote:
moralsentiments wrote:Not sure about Jeffort's experience with Dave Hall, but I actually took an in-person class from TPR and he was my instructor. I remember pretty clearly that he showed us how to make inferences and deductions from the rules very often. He would have us diagram whole new rules based on inferences from the rules given in the problem.

I didn't watch the videos to which Jeffort is referring. Maybe he didn't do any deductions from those specific problems, but I remember him having us do them in class frequently.
Dave Hall:

"I don't believe I've ever made a deduction while working a game on an actual test. I wouldn't put any credence in a system that requires you to make deductions in games in order to be successful. You can learn to generate and process information visually, and then simply do the pencil work. My method isn't sexy - it's just brutally effective."

http://www.velocitylsat.com/faq/do-you- ... ling-games

I don't know what to tell you, we did them in class. If I'm misunderstanding what he was doing then so be it, but making new rules, and adjusting your diagrams as a result of how the given rules work with one another to create new constraints, etc. is absolutely something we did in class.
Last edited by moralsentiments on Sat Jan 27, 2018 6:57 pm, edited 2 times in total.

03152016

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 03, 2014 2:26 am

moralsentiments wrote:
Brut wrote:
moralsentiments wrote:Not sure about Jeffort's experience with Dave Hall, but I actually took an in-person class from TPR and he was my instructor. I remember pretty clearly that he showed us how to make inferences and deductions from the rules very often. He would have us diagram whole new rules based on inferences from the rules given in the problem.

I didn't watch the videos to which Jeffort is referring. Maybe he didn't do any deductions from those specific problems, but I remember him having us do them in class frequently.
Dave Hall:

"I don't believe I've ever made a deduction while working a game on an actual test. I wouldn't put any credence in a system that requires you to make deductions in games in order to be successful. You can learn to generate and process information visually, and then simply do the pencil work. My method isn't sexy - it's just brutally effective."

http://www.velocitylsat.com/faq/do-you- ... ling-games

I don't know what to tell you, we did them in class. If I'm misunderstanding what he was doing then so be it, but making new rules, and adjusting your diagrams as a result of how the given rules work with one another to create new constraints, etc. is absolutely something we did in class.
right, in the tpr class he taught
so either his velocity statement is true and he doesn't put any credence in his own system at tpr, which makes him a hypocrite
or his velocity statement is false (and it's actually a marketing gimmick as jeffort suggested) which also makes him a hypocrite

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lieph82

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Re: I think I owe it to all to say that Velocity games are great

Post by lieph82 » Thu Jul 03, 2014 2:46 am

I've watched a few of the videos, and I like the way he does the games, but I find his on-camera personality absolutely insufferable and I can't imagine how anybody could watch more than a couple minutes at a time.

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Clyde Frog

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Re: I think I owe it to all to say that Velocity games are great

Post by Clyde Frog » Thu Jul 03, 2014 2:48 am

Brut wrote:try this instead. you will thoroughly learn lg with a wide range of materials, all while keeping PTs 41 and up virgin for PTs

weeks 1 and 2:
read the powerscore logic games bible slowly and thoroughly
do all the drills and exercises
after each chapter, complete the related chapter in cambridge lg by type vol 1
**powerscore name/cambridge name: linear/simple, advanced linear/complex, grouping+hybrid/grouping+in-out+assignment, forgotten few/misc**
do not time yourself, work deliberately
after any game you lose points on, redo that game
check 7sage video explanations if necessary, or ask for help on tls or the manhattan forums

weeks 3 and 4:
if you'd like more tools in your arsenal, read manhattan lsat lg guide, lsat trainer, or another reputable lg book
again, read thoroughly and complete all drills
then complete the related chapters in cambridge lg by type vol 2
do not time yourself, work deliberately
after any game you lose points on, redo that game
check 7sage video explanations if necessary, or ask for help on tls or the manhattan forums

week 5: manhattan lsat logic games challenge, read explanations on manhattan forums if needed
steve schwartz's logic games (explanations available on lsatblog)

week 6: strictly timed sections from:
june 2007 test
india 2, 3, 4 test
superpre a, b, c, tests
itemwise
strict 35 minutes, do these with bubble sheet
if you lose points on any game, wait two days and redo the game UNTIMED
then follow up with 7sage game explanations, manhattan forums, or post on tls

materials list:
powerscore logic games bible - 42 on kindle
cambridge lg by type vol 1 - 24 pdf
cambridge lg by type vol 2 - 30 pdf
manhattan lsat logic games challenge - free
7sage lg explanation videos - free
india 2, 3, 4 tests - free (--LinkRemoved--)
june 2007 test - free (lsac.org)
superprep - 16 (free with fee waiver)
itemwise - 18 (from lsac)
steve schwartz's games - free (http://lsatblog.blogspot.com/2011/06/fr ... nload.html)

total cost: $130
total cost without itemwise ($18 is a lot for one test): $112
total cost of velocity lg: $300
difference in cost with itemwise included: $170
$170 = 17 6-packs of beer

enjoy those beers fellas
Usually I would look at an lsat schedule and say in my head, "this guy is a f-ing idiot," but I actually really like this schedule. The only thing I would stress is to start paying more attention to the earlier games because the lsac seems to be steering towards the oddball (pattern, circular, mapping ect) games to throw test takers off. Nonetheless, this is an awesome schedule.

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Re: I think I owe it to all to say that Velocity games are great

Post by moralsentiments » Thu Jul 03, 2014 12:12 pm

Brut wrote:
moralsentiments wrote:
Brut wrote:
moralsentiments wrote:Not sure about Jeffort's experience with Dave Hall, but I actually took an in-person class from TPR and he was my instructor. I remember pretty clearly that he showed us how to make inferences and deductions from the rules very often. He would have us diagram whole new rules based on inferences from the rules given in the problem.

I didn't watch the videos to which Jeffort is referring. Maybe he didn't do any deductions from those specific problems, but I remember him having us do them in class frequently.
Dave Hall:

"I don't believe I've ever made a deduction while working a game on an actual test. I wouldn't put any credence in a system that requires you to make deductions in games in order to be successful. You can learn to generate and process information visually, and then simply do the pencil work. My method isn't sexy - it's just brutally effective."

http://www.velocitylsat.com/faq/do-you- ... ling-games

I don't know what to tell you, we did them in class. If I'm misunderstanding what he was doing then so be it, but making new rules, and adjusting your diagrams as a result of how the given rules work with one another to create new constraints, etc. is absolutely something we did in class.
right, in the tpr class he taught
so either his velocity statement is true and he doesn't put any credence in his own system at tpr, which makes him a hypocrite
or his velocity statement is false (and it's actually a marketing gimmick as jeffort suggested) which also makes him a hypocrite
lol. touche
Last edited by moralsentiments on Sat Jan 27, 2018 6:57 pm, edited 2 times in total.

moralsentiments

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Re: I think I owe it to all to say that Velocity games are great

Post by moralsentiments » Thu Jul 03, 2014 12:13 pm

lieph82 wrote:I've watched a few of the videos, and I like the way he does the games, but I find his on-camera personality absolutely insufferable and I can't imagine how anybody could watch more than a couple minutes at a time.
That's how he is in class too. Lol, he's a nice guy but...yah
Last edited by moralsentiments on Sat Jan 27, 2018 6:57 pm, edited 2 times in total.

MiracleNeeded

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Re: I think I owe it to all to say that Velocity games are great

Post by MiracleNeeded » Wed Jul 09, 2014 12:27 am

moralsentiments wrote:
lieph82 wrote:I've watched a few of the videos, and I like the way he does the games, but I find his on-camera personality absolutely insufferable and I can't imagine how anybody could watch more than a couple minutes at a time.
That's how he is in class too. Lol, he's a nice guy but...yah
I know what you guys mean, but he's pretty funny. In one video for games he actually says "holy fucking shit" I just burst out laughing of pure shock. Plus he emails you back personally. I just think it's a good program. A lot of this might be the videos rather than dry reading material. Who knows but I'm scoring.

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AbhiJ

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Re: I think I owe it to all to say that Velocity games are great

Post by AbhiJ » Wed Jul 09, 2014 11:40 am

Brut, your avatar is creepy and not at all funny.

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Re: I think I owe it to all to say that Velocity games are great

Post by 03152016 » Thu Jul 10, 2014 4:47 am

AbhiJ wrote:Brut, your avatar is creepy and not at all funny.
i can tell that you've given this a lot of thought
thank you for sharing your feelings with me
i will give this matter the serious attention and consideration it deserves

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sfoglia

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Re: I think I owe it to all to say that Velocity games are great

Post by sfoglia » Thu Jul 10, 2014 9:35 am

Brut wrote:if there's more interest, i'll make a thread and expand on the materials list/schedule i outlined above
There is! I am dreading going back to LG after studying the Bible for two weeks without any progress; I feel completely hopeless. I will be following this schedule now, regardless, but a separate thread with more detailed explanation would be fantastic.

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walterwhite

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Re: I think I owe it to all to say that Velocity games are great

Post by walterwhite » Thu Jul 10, 2014 6:59 pm

lieph82 wrote:I've watched a few of the videos, and I like the way he does the games, but I find his on-camera personality absolutely insufferable and I can't imagine how anybody could watch more than a couple minutes at a time.

his style reminds me of the shamwow/ slapchop infomercial guy

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Louis1127

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Re: I think I owe it to all to say that Velocity games are great

Post by Louis1127 » Thu Jul 10, 2014 10:34 pm

AbhiJ wrote:Brut, your avatar is creepy and not at all funny.
dude have u look at it high tho? Holy shit. amazing.

plus it's kinda entertaining even when not high

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