Post
by bdeebs » Sat Jun 16, 2012 10:51 pm
For my case, the LGB was wrong about this concept. I can't imagine doing LG without the grid. I think it all depends on your tendencies as a test taker. As for their arguments on pg 87, here are my thoughts:
1. If June's test is indicative of an overall shift in the layout of LG, this will no longer be an issue at all. Even with the old way, this was an issue on only 1 game for me in the last 10-15 tests.
2. The "main setup" is a part of the grid in Dave's course, so this is false. In fact, I find the grid even more efficient in this regard because your main setup is so close to the hypotheticals you'll be drawing that it takes much less brainpower to process (IMO).
3. He doesn't use the grid for games that contain vertical components.
4. I just fail to see how writing directly next to the question is more efficient. If anything, I would believe it to be less efficeint because you'd have to draw out spaces for each variable, whereas with the grid system you draw out the whole thing at one time and merely draw a line through the grid to differentiate between questions.
I'm grateful to powerscore for the introduction to LG, but in the end, my techniques were a combination of the things I liked best from Velocity and 7sage. My speed plateaued at an unacceptable rate until I stopped using a lot of the powerscore techniques. They may have been more effective in the past, but with the way the current games work, I find a lot of what they preach to be inefficient. It may just be me, but that's my 2cents.
Edit: As for your questions, he has a bit of a different games type breakdown, but he uses grids almost exclusively on linear games and most grouping games. For certain mixed games he does not use it. Just check out his free videos for logic games and for the June 2007 test. You'll get a pretty good feel for his method.