How to Reframe Your Games: Crash course schedule finalized
Posted: Mon Jun 17, 2013 3:22 am
Hey everyone!
Well, nobody really showed up for the "trial" stream, but I'm not discouraged; I think chances are I just didn't make it clear enough what we'd be doing, and I didn't give people enough warning before the stream.
I've posted a new schedule at http://www.reframeyourgames.com - it's subject to change, of course, but the general structure should be clear: start with a couple new ways of thinking about conditional reasoning, as applied to sufficient and necessary assumption questions in LR; port this knowledge to conditional (in-and-out and grouping) games; continue on to consider conditional rules in linear games, covering the basics of ordering rules in the process; move to hybrid games and develop strategies for dealing with their complications; examine games that aren't easily susceptible to my methods; finish by tying up any loose ends.
The idea is for this to be a kind of "crash course" in my approach. To my knowledge, I do things in a fundamentally different way than almost any of the published texts, and I want to try and get the full sense of my perspective across in as short a time as possible. I also want to do it without "wasting" too many of the valuable recent tests; that said, I will be using mostly fairly modern material. I'll probably "assign" sections and/or individual games as "homework" between sessions, or maybe as stuff to do during a session, or maybe I'll experiment with both.
This time I am explicitly looking for RSVPs; I want to know what kind of stuff to prepare, and what kind of lessons to plan, and to know those things it's important to know how many people will show up. I'm also hoping - at least I'm being open about this! - that if you RSVP, you'll feel obligated to show up.
I also think I might not have done a great job selling myself in my previous posts. I aced the first games section I tried and I've gotten much better since then. I regularly help raise the scores of people who have already taken courses, taken every preptest, etc. My clients have gone to Yale and Harvard and the other top places. Occasionally, I've been able to see so quickly what a student was doing wrong that they were able to gain up to five points overnight. I've been billed out at over two hundred dollars an hour by tutoring companies, but because you'll be doing me a favor by helping me see how well my stuff translates into this medium and class size, you can benefit from my insight for free. There is really nothing to lose here, so I do hope at least a few of you will be able to join me for at least some of this experiment.
As usual, feel free to reply in this thread, by email, or by PM with any questions. The first session will be this coming Wednesday at 7PM Eastern. I'll probably be sticking around after each two-hour stream to go over specific games people have had trouble with, whether or not they relate to the day's material, if there's any demand for that.
Well, nobody really showed up for the "trial" stream, but I'm not discouraged; I think chances are I just didn't make it clear enough what we'd be doing, and I didn't give people enough warning before the stream.
I've posted a new schedule at http://www.reframeyourgames.com - it's subject to change, of course, but the general structure should be clear: start with a couple new ways of thinking about conditional reasoning, as applied to sufficient and necessary assumption questions in LR; port this knowledge to conditional (in-and-out and grouping) games; continue on to consider conditional rules in linear games, covering the basics of ordering rules in the process; move to hybrid games and develop strategies for dealing with their complications; examine games that aren't easily susceptible to my methods; finish by tying up any loose ends.
The idea is for this to be a kind of "crash course" in my approach. To my knowledge, I do things in a fundamentally different way than almost any of the published texts, and I want to try and get the full sense of my perspective across in as short a time as possible. I also want to do it without "wasting" too many of the valuable recent tests; that said, I will be using mostly fairly modern material. I'll probably "assign" sections and/or individual games as "homework" between sessions, or maybe as stuff to do during a session, or maybe I'll experiment with both.
This time I am explicitly looking for RSVPs; I want to know what kind of stuff to prepare, and what kind of lessons to plan, and to know those things it's important to know how many people will show up. I'm also hoping - at least I'm being open about this! - that if you RSVP, you'll feel obligated to show up.
I also think I might not have done a great job selling myself in my previous posts. I aced the first games section I tried and I've gotten much better since then. I regularly help raise the scores of people who have already taken courses, taken every preptest, etc. My clients have gone to Yale and Harvard and the other top places. Occasionally, I've been able to see so quickly what a student was doing wrong that they were able to gain up to five points overnight. I've been billed out at over two hundred dollars an hour by tutoring companies, but because you'll be doing me a favor by helping me see how well my stuff translates into this medium and class size, you can benefit from my insight for free. There is really nothing to lose here, so I do hope at least a few of you will be able to join me for at least some of this experiment.
As usual, feel free to reply in this thread, by email, or by PM with any questions. The first session will be this coming Wednesday at 7PM Eastern. I'll probably be sticking around after each two-hour stream to go over specific games people have had trouble with, whether or not they relate to the day's material, if there's any demand for that.