Relative Ordering/Sequencing Games in PT's 52 & 53
Posted: Tue Jan 01, 2013 11:43 am
These "either . . . or" constraints are very confusing to me in this type of game, which would otherwise be very easy. I am having trouble putting them into my diagrams.
Also, if the rules in this type of game are using conditional logic, is it wise to create multiple diagrams? Should I create multiple diagrams for the either/or constraints? I wanted to try this but I figured I would end up with too many possible diagrams, so I just put the conditionals off to side.
Any suggestions?
Also, if the rules in this type of game are using conditional logic, is it wise to create multiple diagrams? Should I create multiple diagrams for the either/or constraints? I wanted to try this but I figured I would end up with too many possible diagrams, so I just put the conditionals off to side.
Any suggestions?