LexLeon wrote:Can you elaborate on where you began and how you honed your analytical reasoning skills to their current prowess? As well as anything that you think would be helpful, like what the distribution of your time looks like.
Gracias mis colegas.
Get the games by type sold by tracia (or something like that) for tests 1 through 40. They break it down to Linear, Grouping, Hybrid, and some other games. Within Linear, you get Ordering, Assignment, Stacked, and another. Within Grouping, you get it broken down by Selection, Division and Matching. The other categories are broken down too.
All you do is
practice, practice, practice. After finishing each category, you really get a sense of what each type of game is getting after. The Linear games are usually so confined that you can get two or three possibilities only and just dominate the game with little thinking. If not 2 or 3 possibilities, they give you enough info that answering questions does not require them to start the Q's with, "If so and so is 4th during monday morning..." They just say, "What could be?"
The Grouping games are a lot more vague. While you should have spend a bit more time on diagramming in Linear games, don't spend too much time on diagramming in Grouping games. Do a general sketch and move on to the questions. Why? Because grouping rules rarely if ever give you 2 or 3 possibilities. They're so vague, that nearly EVERY question in these will start with, "If so and so is in group 1 and so and so is in group 2," then all you do is diagram THAT and then APPLY what you just diagrammed to the rules. In every one of those questions, the first so and so and the second so and so, simply by being in group 1 and group 2, respectively, will cause other people to be FORCED into certain groups because of the rules. Then the question will ask, "Who must be in group 1" and it's usually the guy who was forced there because the second so and so was in group 2.
But, generally, here are some rules!
1. DO NOT write down several hypotheticals when diagramming, UNLESS it's a simple linear game that has 2 or 3 possibilities only and you can write those out quickly. Doing random hypotheticals wastes time and it isn't guarenteed that any one of them will aswer the questions. You could spend 4 to 5 minutes on hypotheticals and realize that the questions were leading you completely to another direction and you wasted all that time.
2. MEMORIZE or LEARN how to identify games. When you read the stimulus, read it completely once. When you finish, you should know exactly what type of game it is (i.e. Linear Ordering game, Grouping Selection, etc). By knowing the game type, you automatically know from your practice what to expect (i.e. type of questions, what it stresses on like inferences or just rule application, etc).
3. DO NOT spend too much time writing out inferences ATTAINED FROM ONE RULE. This seems counterproductive. But, you should already know certain inferences when considering one rule at a time. For example, if the rule says, "If P then Q," you should know and have a natural gut feeling that if no Q then no P. You shouln't need to write this down and waste time since it is ALREADY written within "if P then Q," meaning that you should see both the original rule and the contrapositive within it in one writing. BUT, if it's an inference from more than one rule or combination, then write it down. For example, if it says, "F and G are always together" and later "F cannot be with X," then you should, when writing this rule, combine them into one infered rule, which would be "[FG]/X" Here you easily see both that F and G are together AND that BOTH F and G cannot be with X.
4. Practice, Practice, Practice. By the time you finish all the games from tests 1 through 40, you should be able to know what game type you're facing, what to expect, how much and how to diagram, and how to attack it.