Logic games getting harder?
Posted: Wed Nov 23, 2011 5:53 am
Did anyone notice this trend, especially after PT 57 or so?
The games are not super difficult in retrospect, but when you see it for the first time under an actual testing condition, it just takes such a long time. Ive worked on most games in existence redoing most of them and thought my strong point was LG (0 for most and -1 once in awhile). But now that ive worked for a while on the other two sections, I encounter these frustrating games. I cant really point to a particular game, but there seems to be a lack of gimme ones and so i would experience time crunch throughout the section.
The frustrating thing is after being shocked by games in PT57-60 I re-solved those using wtev techniques i could garner (Dino in PT 57 4th game in PT 58 and Interns game and mulch game..these were the few games in the modern era where the initial setup helps you tons), but doing PT 61 game today...ended up with -4 gah...shitty shitty
The reason I thought LG was easy was that getting -0 is the key to get 170+ and I was convinced that it is possible based on my past performance. Im so annoyed to see the LG entering the arena as the EVIL F*** now...
Putting all this rant aside, I just want to know if any other ex-LG killers out there are starting to see the dark side of the games.
Two things in my opinion are contributing to this apparent difficulty, if there is any.
1. lack of major inference for MOST of the games. Without major inference, you have to plug and chug and this wastes a TON of valuable time. So this is whats giving me a sense of "ah it wasnt so bad" during review but ending up facing the same time-pressure on the following PT.
2. PLug and chug is not friendly: In the early 50s when the games were super easy; even plug and chug would not slow you down when inference doesnt really work out well for you. BUT in the post 57 games, the IF questions seems to be all over the place so that you have to reorient your mind for each question you attack (sorry cant describe better than this...) If anyone has seen the first game of PT 61, i think this would help you know what i mean. It didnt have like a MAJOR inference, so it ended up taking far more time than a typical FIRST game would take...You had to make scenarios for many of the questions and even some the answer choices....Plus, past work wasnt too big of a help.
And i thought...maybe this is the hard game? But no....the following ones were even more time consumin.
* Did anyone find the digram for game two of PT 61 so damn annoying? LSAC deliberately established the rules so that students would have hard time visualizing the diagram that they made, which is SUPPOSED TO ASSIST YOU. So clever...clever
Yea just wondering if this is just me or the test is getting weird or something.
AH how i wish the games were like those in the early 50s ...
The games are not super difficult in retrospect, but when you see it for the first time under an actual testing condition, it just takes such a long time. Ive worked on most games in existence redoing most of them and thought my strong point was LG (0 for most and -1 once in awhile). But now that ive worked for a while on the other two sections, I encounter these frustrating games. I cant really point to a particular game, but there seems to be a lack of gimme ones and so i would experience time crunch throughout the section.
The frustrating thing is after being shocked by games in PT57-60 I re-solved those using wtev techniques i could garner (Dino in PT 57 4th game in PT 58 and Interns game and mulch game..these were the few games in the modern era where the initial setup helps you tons), but doing PT 61 game today...ended up with -4 gah...shitty shitty
The reason I thought LG was easy was that getting -0 is the key to get 170+ and I was convinced that it is possible based on my past performance. Im so annoyed to see the LG entering the arena as the EVIL F*** now...
Putting all this rant aside, I just want to know if any other ex-LG killers out there are starting to see the dark side of the games.
Two things in my opinion are contributing to this apparent difficulty, if there is any.
1. lack of major inference for MOST of the games. Without major inference, you have to plug and chug and this wastes a TON of valuable time. So this is whats giving me a sense of "ah it wasnt so bad" during review but ending up facing the same time-pressure on the following PT.
2. PLug and chug is not friendly: In the early 50s when the games were super easy; even plug and chug would not slow you down when inference doesnt really work out well for you. BUT in the post 57 games, the IF questions seems to be all over the place so that you have to reorient your mind for each question you attack (sorry cant describe better than this...) If anyone has seen the first game of PT 61, i think this would help you know what i mean. It didnt have like a MAJOR inference, so it ended up taking far more time than a typical FIRST game would take...You had to make scenarios for many of the questions and even some the answer choices....Plus, past work wasnt too big of a help.
And i thought...maybe this is the hard game? But no....the following ones were even more time consumin.
* Did anyone find the digram for game two of PT 61 so damn annoying? LSAC deliberately established the rules so that students would have hard time visualizing the diagram that they made, which is SUPPOSED TO ASSIST YOU. So clever...clever
Yea just wondering if this is just me or the test is getting weird or something.
AH how i wish the games were like those in the early 50s ...