I've done fairly well(0-1 wrong) with LGs from PT 20-50ish... but I find the later games sections (55+) to be incredibly hard. Has there any been significant change in LGs over the years? Or am I just not focusing enough on LG? For the past few months I've been drilling RC and LR, with minimal attention to LG (the day after each PT, I redo the LG section). I've become really frustrated by past two tests as my LG is what is keeping me from achieving high 170s (62 LG: -4 wrong; 60 LG: -3 wrong).
So does anyone have any suggestions how I can improve in the next 2 weeks? I plan on continuing with my current routine of redoing the LG section the next day. I also plan on drilling all LG sections from 55-64 once again. Will that be sufficient?
Struggling with newer LGs Forum
- Elston Gunn
- Posts: 3820
- Joined: Mon Jul 18, 2011 4:09 pm
Re: Struggling with newer LGs
Is there a particular type of game that's getting you? The more recent games are definitely different from the older ones, but most actually think they're easier. Do you have a sense of what's tripping you up? If not, maybe you need to spend more time going over the games you mess up on analytically to understand what your mistakes are.
- sanjola
- Posts: 482
- Joined: Sun Dec 19, 2010 12:56 pm
Re: Struggling with newer LGs
I'm having issues as well. That damn toy dinosaur game was the worst.
- Elston Gunn
- Posts: 3820
- Joined: Mon Jul 18, 2011 4:09 pm
Re: Struggling with newer LGs
Yeah, well everyone can agree that's a hard one. No shame in having trouble there.sanjola wrote:I'm having issues as well. That damn toy dinosaur game was the worst.
- the_pakalypse
- Posts: 214
- Joined: Mon Jul 12, 2010 3:34 pm
Re: Struggling with newer LGs
See this is what blows my mind. I actually found the dinosaur game relatively easy (I intuitively identified mauve as being the important element)... but then I struggle with some of the advanced linear games ; they just seem so much more open than before.Elston Gunn wrote:Yeah, well everyone can agree that's a hard one. No shame in having trouble there.sanjola wrote:I'm having issues as well. That damn toy dinosaur game was the worst.
And even if they aren't open, I find that the questions now are much more open-ended. For example, that stupid photographers' assistant game had stems that could be diagrammed in so many ways (E.g it only said if X is in Romania, which one of the following must be true). So then you had to account for X being in Romania as a writer's assistant, AND X being in Romania as a photographer's assistant.
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- Posts: 191
- Joined: Sun Aug 21, 2011 3:31 pm
Re: Struggling with newer LGs
the_pakalypse wrote:See this is what blows my mind. I actually found the dinosaur game relatively easy (I intuitively identified mauve as being the important element)... but then I struggle with some of the advanced linear games ; they just seem so much more open than before.Elston Gunn wrote:Yeah, well everyone can agree that's a hard one. No shame in having trouble there.sanjola wrote:I'm having issues as well. That damn toy dinosaur game was the worst.
And even if they aren't open, I find that the questions now are much more open-ended. For example, that stupid photographers' assistant game had stems that could be diagrammed in so many ways (E.g it only said if X is in Romania, which one of the following must be true). So then you had to account for X being in Romania as a writer's assistant, AND X being in Romania as a photographer's assistant.
Are you using a specific method when approaching the games...?
I know everyone here loves the PS LG Bible... but I've honestly found the Manhattan LG Atlas to be much more helpful, and makes the games extremely "doable"...
If you're just doing the games based on your own logic/diagramming, that might be your problem... Despite the fact it might "work" most of the time, it makes the games much harder.
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