Logic Games Set Up - Which Method Do You Prefer?
Posted: Thu Mar 10, 2011 11:22 pm
Hey All,
So I am retaking the LSAT in June after performing miserably on the December LSAT (I scored at my diagnostic, not my practice test score). After taking a little break I returned to the exam and my coursework notes from Princeton Review to examine where I can improve. One area that I have trouble with are complex logic games (surprising). A long time ago, before taking Princeton Review, I actually took a PowerScore course my senior year of college. A good deal of time elapsed between when I took powerscore and princeton review, and so when I returned to studying with princeton review I took no issue learning their methods.
I am now reviewing the LG bible and I am finding myself in conflict with two sets of testing habits. Princeton Review utilizes a table/grid method for diagramming work on LG whereas the bible swears that utilizing a grid is a set up for disaster on complex non-linear games. I've searched the forum, and from what I have found most folks have proffered "do what works best for you" as advice. I absolutely agree; however, I am hoping for a some additional input. Complex games like the Mauve Dinosaur (In/Out) or Stained Glass (?? I forget what type of game this is) could probably benefit from different types of set ups. Which ones do you feel work best for the complex linear and non-linear games?
constructive input is much appreciated.
Thanks
So I am retaking the LSAT in June after performing miserably on the December LSAT (I scored at my diagnostic, not my practice test score). After taking a little break I returned to the exam and my coursework notes from Princeton Review to examine where I can improve. One area that I have trouble with are complex logic games (surprising). A long time ago, before taking Princeton Review, I actually took a PowerScore course my senior year of college. A good deal of time elapsed between when I took powerscore and princeton review, and so when I returned to studying with princeton review I took no issue learning their methods.
I am now reviewing the LG bible and I am finding myself in conflict with two sets of testing habits. Princeton Review utilizes a table/grid method for diagramming work on LG whereas the bible swears that utilizing a grid is a set up for disaster on complex non-linear games. I've searched the forum, and from what I have found most folks have proffered "do what works best for you" as advice. I absolutely agree; however, I am hoping for a some additional input. Complex games like the Mauve Dinosaur (In/Out) or Stained Glass (?? I forget what type of game this is) could probably benefit from different types of set ups. Which ones do you feel work best for the complex linear and non-linear games?
constructive input is much appreciated.
Thanks