LG PT 31
Posted: Mon Aug 30, 2010 6:47 pm
It's the one with the music store and the new/used CD's.
I have problems with games like these where it difficult (for me at least) to symbolize and at the same time keep in my head all the different rules.
The used and new and the on sale or not on sale really messed me up on timing for this game and subsequently the entire section.
Can anyone who successfully solved this game give me how they diagrammed the rules and the deductions they made?
And in general in games like this and other games such with many sub-variables, how do you go around drawing the rules?
Also, is it just me or are the games section starting from PT 50+ not as likely to have as many sub-variables and confusing language as games like this one?
I have problems with games like these where it difficult (for me at least) to symbolize and at the same time keep in my head all the different rules.
The used and new and the on sale or not on sale really messed me up on timing for this game and subsequently the entire section.
Can anyone who successfully solved this game give me how they diagrammed the rules and the deductions they made?
And in general in games like this and other games such with many sub-variables, how do you go around drawing the rules?
Also, is it just me or are the games section starting from PT 50+ not as likely to have as many sub-variables and confusing language as games like this one?