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PT 34 LG #1 - Clerks in a Market

Posted: Wed Aug 25, 2010 3:02 pm
by arean.ryan
This game is making me feel really stupid. :evil: I can't conceptualize how set it up in an efficient manner and I am struggling to make strong inferences..it seems to be a basic linear game which is unbalanced and underfunded.

Any tips to spark my intuition would be appreciated...

Re: PT 34 LG #1 - Clerks in a Market

Posted: Wed Aug 25, 2010 3:10 pm
by arean.ryan
I'm probably just burnt out, I'll take a break and come back to tackle it. :x

Re: PT 34 LG #1 - Clerks in a Market

Posted: Wed Aug 25, 2010 3:19 pm
by jr1886
ah i took it today, and i was confused at first too on how to set it up

Just draw 9 lines. Place the dual option for L at 1 and 9, place K at 2 and then use the rules to solve it.
Idk how helpful this setup will be. But that's how i set it up and I used the rules to solve it. Question #5 was the hardest for me in this game

Re: PT 34 LG #1 - Clerks in a Market

Posted: Wed Aug 25, 2010 3:47 pm
by arean.ryan
How did you effectively diagram the following rule?
O's aisle is # higher than either of K's and lower than at least one of L's

Re: PT 34 LG #1 - Clerks in a Market

Posted: Wed Aug 25, 2010 4:42 pm
by 3|ink
arean.ryan wrote:How did you effectively diagram the following rule?
O's aisle is # higher than either of K's and lower than at least one of L's
K,K > O
L, L> O

I don't even think I wrote the L part in. I just committed it to memory. Some rules are just like that.