## How completely do you diagram your games?

Prepare for the LSAT or discuss it with others in this forum.
Lukky

Posts: 19
Joined: Tue Jun 02, 2015 10:05 am

### How completely do you diagram your games?

Out of curiosity, how completely do you diagram the logic games?

I feel as though diagramming reduces my chances of error at the expense of speed. I'm using the Powerscore Bible right now, and creating a diagram or two isn't so bad. However, when I have to create a couple of different diagrams with subtemplates for each (because of split possibilities), it takes up a lot of my time.

For those of you with skilled and experienced with this section, what worked best for you? Is it ok to create a base diagram and kind of work things out mentally for some of the questions?

jb1512

Posts: 32
Joined: Tue May 05, 2015 2:38 am

### Re: How completely do you diagram your games?

post removed
Last edited by jb1512 on Tue Feb 09, 2016 12:13 pm, edited 1 time in total.

nmh2089

Posts: 11
Joined: Thu Apr 16, 2015 6:21 am

### Re: How completely do you diagram your games?

In my experience, the games that require multiple diagrams usually need you to start them all off at least. It helps to keep everything organized.

texasellewoods

Posts: 398
Joined: Wed Jun 10, 2015 10:29 am

### Re: How completely do you diagram your games?

I set up a basic template with the rules next to them and then put in any constants in heavy pencil. I find it helpful to leave lots of space below the diagram and then for every q just write the scenario below the diagram and I never erase, just continue to do each q below the last. This is helpful when you get to a "must be true" or "Cannot be true" question, chances are one of the scenarios you used for an earlier q can help eliminate an answer. Saves time by not erasing, not making multiple diagram templates and having your old work to recheck certain qs. Hope this helps!!

Lukky

Posts: 19
Joined: Tue Jun 02, 2015 10:05 am

### Re: How completely do you diagram your games?

Haha ok thanks everyone, this was helpful!