How would you diagram these? Forum
- Blindc1rca
- Posts: 288
- Joined: Sun Aug 22, 2010 6:11 pm
How would you diagram these?
At least one car is between the Acura and the Mercedes, regardless of which comes first.
At least two cars are between the Honda and the Toyota, regardless of which comes first.
Nothing really difficult, my diagram was just really inefficient.
At least two cars are between the Honda and the Toyota, regardless of which comes first.
Nothing really difficult, my diagram was just really inefficient.
- kazu
- Posts: 1600
- Joined: Sun Dec 06, 2009 9:35 pm
Re: How would you diagram these?
Have you read the LGB? How did you diagram it?Blindc1rca wrote:At least one car is between the Acura and the Mercedes, regardless of which comes first.
At least two cars are between the Honda and the Toyota, regardless of which comes first.
Nothing really difficult, my diagram was just really inefficient.
A/M ___ M/A
H/T __ __ T/H
- Blindc1rca
- Posts: 288
- Joined: Sun Aug 22, 2010 6:11 pm
Re: How would you diagram these?
I have read the LGB. The diagram you offered up would confuse me because it looks fixed. Note the "At least."kazu wrote: Have you read the LGB? How did you diagram it?
A/M ___ M/A
H/T __ __ T/H
- kazu
- Posts: 1600
- Joined: Sun Dec 06, 2009 9:35 pm
Re: How would you diagram these?
Oooh missed that, silly me. In that case it depends on how many players are left after you take out those two. If there aren't too many, there's probably a "set" # of cases that could happen - I'd probably try to diagram each case and figure time lost here will be gained when answering the questions.Blindc1rca wrote:I have read the LGB. The diagram you offered up would confuse me because it looks fixed. Note the "At least."kazu wrote: Have you read the LGB? How did you diagram it?
A/M ___ M/A
H/T __ __ T/H
It probably also depends on what the other conditions are, since that can restrict what can happen too as well.
- Blindc1rca
- Posts: 288
- Joined: Sun Aug 22, 2010 6:11 pm
Re: How would you diagram these?
8 players, not too restrictive. I think I found a solution in case such a Q arises again.
The original LGB form like you said:
A/M _ M/A
H/T _ _ T/H
with one difference (and I couldn't do it on here) put a ≥ sign above the space or spaces.
The original LGB form like you said:
A/M _ M/A
H/T _ _ T/H
with one difference (and I couldn't do it on here) put a ≥ sign above the space or spaces.
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- kazu
- Posts: 1600
- Joined: Sun Dec 06, 2009 9:35 pm
Re: How would you diagram these?
Yeah as long as you find what works for you it should be fineBlindc1rca wrote:8 players, not too restrictive. I think I found a solution in case such a Q arises again.
The original LGB form like you said:
A/M _ M/A
H/T _ _ T/H
with one difference (and I couldn't do it on here) put a ≥ sign above the space or spaces.
- AverageTutoring
- Posts: 297
- Joined: Tue Jul 27, 2010 10:18 pm
Re: How would you diagram these?
The LGB loves inequalities. I would simply write "least" or "at least" in front of the block.Blindc1rca wrote:8 players, not too restrictive. I think I found a solution in case such a Q arises again.
The original LGB form like you said:
A/M _ M/A
H/T _ _ T/H
with one difference (and I couldn't do it on here) put a ≥ sign above the space or spaces.
at least [ A/M _ M/A ]
Whatever floats your boat!
- cmaas
- Posts: 121
- Joined: Sat Aug 28, 2010 9:33 pm
Re: How would you diagram these?
Blindc1rca wrote:At least one car is between the Acura and the Mercedes, regardless of which comes first.
At least two cars are between the Honda and the Toyota, regardless of which comes first.
Nothing really difficult, my diagram was just really inefficient.
A/M _ ...M/A
H/T _ _ ...T/H
That usually works for me...
-
- Posts: 251
- Joined: Tue Jul 27, 2010 3:29 pm
Re: How would you diagram these?
I don't necessarily recommend thinking of it in negative terms, but as far as the first rule, it's basically saying that you can't have AM or MA.
- WonkyPanda
- Posts: 346
- Joined: Mon Dec 07, 2009 9:35 pm
Re: How would you diagram these?
I think i remember the game with this rule and the negative diagram faired better for me. Basically XM/A and XH/T and XH/T_H/Thijodehombre wrote:I don't necessarily recommend thinking of it in negative terms, but as far as the first rule, it's basically saying that you can't have AM or MA.
- Blindc1rca
- Posts: 288
- Joined: Sun Aug 22, 2010 6:11 pm
Re: How would you diagram these?
I like this, simple + efficient.cmaas wrote: A/M _ ...M/A
H/T _ _ ...T/H
That usually works for me...
Originally I went negative, but I didn't like it because the second one (two or more) had to be diagrammed as ~H/T, ~T/H, ~H/T_T/H, AND ~H/T_ _T/H.WonkyPanda wrote:I think i remember the game with this rule and the negative diagram faired better for me. Basically XM/A and XH/T and XH/T_H/T
Tooooo much IMO.
Yup. This was an LG from PT32... S3 12-18. Compositions. Just changed it to vehicles for shits and gigs.
Thanks you guys. This is why I love this forum.
-
- Posts: 835
- Joined: Sun Jun 27, 2010 1:56 am
Re: How would you diagram these?
I made up a method for the AT LEAST that communicates the at least-ness to me.
I would write A/M _ (+?) A/M.
Although I need to re-read the LGB, I started writing
A _ (+?) M and
M _ (+?) A
instead of the both kind of thing.
I don't know, maybe writing out both is better for me visually, I can see it.
I know an ellipsis (...) is simpler/easier to write but for me, the visual bigness and just... (+?) question mark kind of thing makes it more apparent to me that its changeable.
I would write A/M _ (+?) A/M.
Although I need to re-read the LGB, I started writing
A _ (+?) M and
M _ (+?) A
instead of the both kind of thing.
I don't know, maybe writing out both is better for me visually, I can see it.
I know an ellipsis (...) is simpler/easier to write but for me, the visual bigness and just... (+?) question mark kind of thing makes it more apparent to me that its changeable.
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