thesealocust wrote:A small child and its parents enter a seafood restaurant. While waiting to place their order, the child goes up to a glass tank filled with various sea creatures, and begins pointing at them in amazement. The child names one of the lobsters Karl, because it seemed to float closer to the class when the kid put its face against it.
When it came time for dinner, one of the child's parents attempted to select Karl for their entree. But the child objected strongly, protesting that they couldn't eat Karl. So a different lobster was chosen.
Your goal is to be the named lobster.
They need to know your name so that when the time comes, they hesitate and decide to feed somebody else to their children.
You must become Karl.